The City in Movement

Creating sustainable transport solutions is at the heart of urban development that meets the needs of communities in the present and in the future. Sustainable transport allows for the movement of goods and people in an urban setting using a variety of infrastructure and transport solutions, but also influencing the behaviours of individuals. It is at the heart of enabling citizens to live healthy, safe and vibrant lives and safeguarding future generations.

What’s in it for me?

Players will be able to:

  • Be aware of the range of macro and micro choices in transportation infrastructure and the associated environmental, social and economic benefits of these.
  • Be aware of the impact of citizens’ own behaviours and the positive and negative impacts this has for individuals and communities.
  • Be aware of the principles of participative budgeting in this case in the field of sustainable transport.


In this game you will be able to acquire transport infrastructure and assets to create a sustainable transport solution in urban settings using a set budget of £50m /€60m for capital investment and £5m/€6m revenue. The game is based on a notional city that could be any one of the larger cities in the ACRIC programme e.g. Birmingham, Athens, Stockholm, Dresden, Portalegre and Marseille.

The transport assets included in the game are based on current European best practices in urban green transport. There are other asset solutions that could be used and clearly, these are developing as city governments tackle climate change and the move to net zero for example one of the solutions included is not yet in use (a hybrid bus/tram). The budget available for each player for the purchase of these is based on desktop research of costings in the UK and Europe, which gives a broad indication of costs in pounds or euros.

A set of instructions on how to construct a game board and the necessary cards is outlined as a set of instructions including adapting an existing game board such as Monopoly or creating a new one. 

Using the playing approach in the well-known board game Monopoly, this game is adapted for:

  1. Acquisitions of assets and solutions that reduce CO2 and the overall carbon footprint in an urban setting.
  2. Promoting citizens’ ability to access learning, employment, leisure across the urban setting both within and beyond their own neighbourhood through greater mobility.
  3. Increasing personal and community wellbeing.

Unlike the Monopoly, winning the game is not based on bankrupting other players. Rather, winning is achieved by the player who uses their budget to purchase transport assets that best delivers on the three objectives of the game listed above by securing most points identified on game cards.

What will I learn?

  • Leadership;
  • Teamwork & Interpersonal Skills;
  • Community Engagement.

What will I need?

  • Monopoly board;
  • Printer;
  • Overlay pdf file;
  • Blue tack/glue;
  • A3 piece of cardboard;
  • Asset cards;
  • Eco chest cards;
  • Currency notes.
  • Instructions
  • Move It!

What are your thoughts?

What are the pros and cons of different solutions each player has acquired during the game?